#pragma once
#include "VScematicNode.h"

class VScematicNodeMath : public VScematicNode
{
public:
	VScematicNodeMath(void);
	~VScematicNodeMath(void);
};

class VScematicNodeMath_Sin : public VScematicNodeMath
{

};


class VScematicNodeMath_Cos : public VScematicNodeMath
{

};

// return system time in second.
class VScematicNodeMath_Time : public VScematicNodeMath
{
	
};


